| Metric | Tag | Overall | Per Function |
|---|---|---|---|
| Lines of Code | LOC | 20 | ****** |
| McCabe's Cyclomatic Number | MVG | 1 | ****** |
| Lines of Comment | COM | 0 | ******** |
| LOC/COM | L_C | ****** | |
| MVG/COM | M_C | ------ | |
| Weighted Methods per Class ( weighting = unity ) | WMC1 | 3 | |
| Weighted Methods per Class ( weighting = visible ) | WMCv | 0 | |
| Depth of Inheritance Tree | DIT | 0 | |
| Number of Children | NOC | 0 | |
| Coupling between objects | CBO | 1 | |
| Information Flow measure ( inclusive ) | IF4 | 0 | ******** |
| Information Flow measure ( visible ) | IF4v | 0 | ******** |
| Information Flow measure ( concrete ) | IF4c | 0 | ******** |
| Description | LOC | MVG | COM | L_C | M_C |
|---|---|---|---|---|---|
| No module extents have been identified for this module | |||||
| Function prototype | LOC | MVG | COM | L_C | M_C |
|---|---|---|---|---|---|
| GameController( Game * ) definition ./source/GameController.cpp:10 | 7 | 0 | 0 | ------ | ------ |
| initObservers( ) definition ./source/GameController.cpp:18 | 6 | 0 | 0 | ------ | ------ |
| processInput( ) definition ./source/GameController.cpp:25 | 7 | 1 | 0 | ------ | ------ |
| Clients | Suppliers |
|---|---|
|
Game [V] pass by reference ./source/GameController.cpp:10 |