Metric | Tag | Overall | Per Function |
---|---|---|---|
Lines of Code | LOC | 61 | ****** |
McCabe's Cyclomatic Number | MVG | 4 | ****** |
Lines of Comment | COM | 0 | ******** |
LOC/COM | L_C | ****** | |
MVG/COM | M_C | ------ | |
Weighted Methods per Class ( weighting = unity ) | WMC1 | 7 | |
Weighted Methods per Class ( weighting = visible ) | WMCv | 0 | |
Depth of Inheritance Tree | DIT | 0 | |
Number of Children | NOC | 0 | |
Coupling between objects | CBO | 1 | |
Information Flow measure ( inclusive ) | IF4 | 0 | ******** |
Information Flow measure ( visible ) | IF4v | 0 | ******** |
Information Flow measure ( concrete ) | IF4c | 0 | ******** |
Description | LOC | MVG | COM | L_C | M_C |
---|---|---|---|---|---|
No module extents have been identified for this module | |||||
Function prototype | LOC | MVG | COM | L_C | M_C |
---|---|---|---|---|---|
handleGameOverScreen( BaseGame & ) definition ./source/GameState.cpp:77 | 7 | 0 | 0 | ------ | ------ |
handleMenu( BaseGame & ) definition ./source/GameState.cpp:75 | 1 | 0 | 0 | ------ | ------ |
handlePaused( BaseGame & ) definition ./source/GameState.cpp:45 | 16 | 1 | 0 | ------ | ------ |
handleRunning( BaseGame & ) definition ./source/GameState.cpp:24 | 17 | 2 | 0 | ------ | ------ |
handleSplash( BaseGame & ) definition ./source/GameState.cpp:64 | 10 | 1 | 0 | ------ | ------ |
handleWinScreen( BaseGame & ) definition ./source/GameState.cpp:85 | 1 | 0 | 0 | ------ | ------ |
init( BaseGame & ) definition ./source/GameState.cpp:13 | 9 | 0 | 0 | ------ | ------ |
Clients | Suppliers |
---|---|
BaseGame [V] pass by reference ./source/GameState.cpp:13 pass by reference ./source/GameState.cpp:24 pass by reference ./source/GameState.cpp:45 pass by reference ./source/GameState.cpp:64 pass by reference ./source/GameState.cpp:75 pass by reference ./source/GameState.cpp:77 pass by reference ./source/GameState.cpp:85 |