Detailed report on module GameState

MetricTagOverallPer Function
Lines of CodeLOC 61******
McCabe's Cyclomatic NumberMVG 4******
Lines of CommentCOM 0********
LOC/COML_C****** 
MVG/COMM_C------ 
Weighted Methods per Class (  weighting = unity )WMC1 7 
Weighted Methods per Class (  weighting = visible )WMCv 0 
Depth of Inheritance TreeDIT 0 
Number of ChildrenNOC 0 
Coupling between objectsCBO 1 
Information Flow measure (  inclusive )IF4 0********
Information Flow measure (  visible )IF4v 0********
Information Flow measure (  concrete )IF4c 0********

Definitions and Declarations

DescriptionLOCMVGCOML_CM_C
No module extents have been identified for this module

Functions

Function prototypeLOCMVGCOML_CM_C
handleGameOverScreen(  BaseGame & )
definition   ./source/GameState.cpp:77

7 0 0------------
handleMenu(  BaseGame & )
definition   ./source/GameState.cpp:75

1 0 0------------
handlePaused(  BaseGame & )
definition   ./source/GameState.cpp:45

16 1 0------------
handleRunning(  BaseGame & )
definition   ./source/GameState.cpp:24

17 2 0------------
handleSplash(  BaseGame & )
definition   ./source/GameState.cpp:64

10 1 0------------
handleWinScreen(  BaseGame & )
definition   ./source/GameState.cpp:85

1 0 0------------
init(  BaseGame & )
definition   ./source/GameState.cpp:13

9 0 0------------

Relationships

ClientsSuppliers
  BaseGame [V]
pass by reference   ./source/GameState.cpp:13
pass by reference   ./source/GameState.cpp:24
pass by reference   ./source/GameState.cpp:45
pass by reference   ./source/GameState.cpp:64
pass by reference   ./source/GameState.cpp:75
pass by reference   ./source/GameState.cpp:77
pass by reference   ./source/GameState.cpp:85